A design reference

Conversation and content

Keep rich content and long answers readable within a dialogue.

Conversation is one interaction surface among several. Use cards for inspectable objects and dedicated reading or editing spaces when the task outgrows a bubble.

11 · Conversation and content

Passage preview opens a full reader

Keep long Scripture readable without flooding the conversation.

Research-informed design proposal
44 · Conversation and content

Intent controls support the prompt

Help people express scope through selections and task choices.

Research-informed design proposal
52 · Conversation and content

Chat contains source objects, not just bubbles

Give verses, passages, links and media recognisable identity and appropriate actions.

Research-informed design proposal
85 · Conversation and content

Show what the chat will use before sending

A passage, file, image or link becomes visible, removable context.

Editorial design proposal
95 · Conversation and content

How human should the assistant appear?

Choose social cues deliberately, from names and avatars to typing dots, voice and claims of presence.

Editorial design proposal
96 · Conversation and content

Explain AI, fallibility and privacy where they matter

Layer chat disclosures across entry, composer, response and sharing instead of relying on one disclaimer.

Editorial design proposal
97 · Conversation and content

Actions on AI answers

Copy, share, save, listen, try again, simplify, branch, check quotations, rate or report: choose the actions an AI answer needs and make each one honest about what it does.

Editorial design proposal
101 · Conversation and content

How human the assistant seems

From a plain tool with no name, through labelled and named assistants, to personas, companions and chatbots speaking as Jesus: decide how much personhood an AI in a faith app performs, and make what it is as clear as how it sounds.

Research-informed design proposal
116 · Conversation and content

AI personas and roles

From answers with no speaker, through a guide, a friend and a church’s teaching, to a pastor, a saint and Christ himself: decide whose voice an AI in a faith app speaks in, what authority that voice borrows, and what it says when someone asks who it really is.

Research-informed design proposal · draft for review
118 · Conversation and content

What the assistant talks about

From the passage in front of the reader, through the Bible and Christian faith, everyday life and hard days, to a therapist, a spiritual companion and anything at all: decide what the assistant takes on, say it before the first message, and decide what someone meets when they bring more than it can hold.

Research-informed design proposal · draft for review
120 · Conversation and content

Spiritual acts and AI

From an assistant that says it cannot pray and points to God and to people, through the church’s own words, help to find one’s own and a prayer written for someone, to an AI that prays “with” them, promises to pray for them, or blesses, assures and absolves: decide which spiritual acts the assistant may perform, which it may only describe, and how it hands people over to those who can pray with them.

Research-informed design proposal · draft for review
121 · Conversation and content

Agreeing and pushing back

From always taking someone’s side, through comfort, a gentle addition, a question back and a named disagreement, to plain correction and rebuke: decide when the assistant agrees, when it holds its ground, and how it says so.

Research-informed design proposal · draft for review
122 · Conversation and content

Ending the conversation

From an assistant that closes well, through a suggested break and a length the person chooses, to a chat that never ends, a reply that always offers one more thing, a hook at goodbye and guilt to keep someone talking: decide how a conversation with the assistant ends, and whose good the ending serves.

Research-informed design proposal · draft for review
123 · Conversation and content

Whose theology

From a house view no one states, through a named tradition, the person’s own church and the shared faith with the range shown fairly, to a tradition the person picks and an assistant that agrees with whatever they already believe: decide whose teaching answers the questions Christians disagree about, and say so.

Research-informed design proposal · draft for review
124 · Conversation and content

Saying “I don’t know”

From an assistant that answers everything with the same confidence, through a warning in the fine print and a confidence level on each answer, to answers that say which parts are Scripture, which are a tradition’s teaching and which are a guess, an honest “I don’t know”, and declining to answer: decide how the assistant shows the limits of what it knows.

Research-informed design proposal · draft for review
125 · Conversation and content

Handing over to people

From never mentioning people, through a generic “talk to someone” and naming the right kind of person, to a drafted message, a request to the person’s own church, a person who joins the chat, and the warning case of an app that passes people on without asking: decide who the assistant hands people to, what goes with them, and who decides.

Research-informed design proposal · draft for review
126 · Conversation and content

When the assistant writes first

From an assistant that waits to be asked, through a check-in the person set in their own words, the app’s own reminder, a daily page built from memory and a follow-up on something shared, to a persona that says it misses them and an app that tells their friends: decide who may start a conversation, about what, and what happens when it goes unanswered.

Research-informed design proposal · draft for review
127 · Conversation and content

Children and AI

From no AI for children, through an assistant for the grown-ups who teach them, asking together, and written answers with no generation, to a filtered chat for children and an open companion rated for all ages: decide whether a child meets an AI at all, who is beside them, and what happens when a child asks it to be their friend or says they are scared.

Research-informed design proposal · draft for review
128 · Conversation and content

Meeting the person where they are

From the same answer for everyone, through reading the message in front of it, asking before assuming and preferences the person sets, to assumptions shown within one conversation and a remembered profile of someone’s faith: decide how the assistant tells a sceptic from a believer, and what it may keep about where they stand.

Research-informed design proposal · draft for review
109 · Conversation and content

AI memory

From an assistant that keeps nothing, through context the person adds and a conversation they can see, to memory they switch on and can see item by item, and a profile the app builds from their prayers as a warning case: decide what the assistant may use, what it keeps, and whether the person can see and change it.

Research-informed design proposal